Sean Azlin
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TribeMind Studios

Ever want to start your own game development company? We did: [TribeMind

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Low Poly Chasis Vid

A little rendering that we saved

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Tunnel Racer (DX and 3DSMax)

Building a 3D game with DirectX and 3DSMax

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Cross-platform Game Engine

Fun screens and musings about creating a cross-platform game engine in C+

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DirectX Tri-strip

Nothing makes you appreciate a graphics API more than when...

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CG2 - Raytracer

Some renderings from my CG 2 raytracer

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About Sean Azlin
Software Engineer with 7 years of experience building world-class software. Microsoft Alum, RIT Alum, Code Fellow, and Certified Scrum Master (CSM).

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